LAmaNetwork V.1.02
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Since 16.January 2010
Ringshofer Christian - Alias Chrise
miesechrise@yahoo.de
mylama@yahoo.de
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About
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Fixes since version (V.1.00)
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- all players will now get a "playerleft" event, if another player leaves the network
- the new send-functions will now work correctly!
- all players will now get a "playerleft" and a "playerkicked" event, if another player gets kicked by the server
- now it's possible to ban players with the aid of a banlist-file. (for long-time-bans)
- the shellexecute-function is now called differently. There are no longer problems with dublicate-function names!

Changes since version (V.1.01)
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- function "LAMA_ServerInformation" added, which allows you to send a full hand of custom informations of the server, like descriptions, gametypes, etc.
- function "LAMA_ChangeGameType" and all other gametype-functions were deleted. Instead of this functions, you can now use "LAMA_SetServerInformation" and "LAMA_ServerInformation"

Changes since version (V.1.02)
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- negativ byte,short or int-values will now be sent correctly ;)

Changes since version (V.1.03)
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- it's now possible to send values as secure-values.
- bug in "LAMA_NewBlock" fixed
- it's now possible to cancel certain File-transfers. Constants "LAMA_CanceledTransfer" & "LAMA_PlayerCanceledTransfer" are now available!

Changes since version (V.1.04)
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- lamanet documentation is now available on http://www.blitzforum.de/worklogs/334/
- userlib update - some unused functions have been deleted.

Changes since version (V.1.05)
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- secure messages should now be really secure :-P
- LAMA_SetPort() added which allows you to set the port of the UDP-stream
- BanReason$ in LAMA_BanPlayer() added. Cheaters will now know why there have been banned :-P
- Servers only get one request of a searching client.

Changes since version (V.1.06)
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- a lots of unused variables have been deleted! But I did not get all yet ;)
- Function LAMA_DonateSever() added which allows you to switch server between players.
- Parameter [Donate%] in LAMA_CloseServer() added.

Changes since version (V.1.07)
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- faster-better-stronger! This are the 3 words to describe lamanetv2. It will now work better at all!
- all bugs i have found are fixed. but I'm sure, there will be new ones ;)
- now it's possible to send hole folders! Fantastic, isn't it?
- you are able to save 255-informations for the server.
- very important: there is now a serial. Programs with the same serial won't communicate with each other. This is very useful for different versions of a programm.
- New parameter in function "LAMA_SendCountRequest". You now have the choice of resetting or conserving the existing serverlist.
- a new crazy stuff is the dynamic serverlist. Wanna see what's happening on servers in serverlist? No problem. Set the second paramter "LAMA_StarCountServers" to 1 and look what will happen ;)


Version History
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V.1.00-16.01.2010(alpha)
V.1.01-16.03.2010(beta)
v.1.02-25.03.2010(beta)
V.1.03-29.03.2010(beta)
V.1.04-31.03.2010(beta)
V.1.05-10.04.2010(beta)
V.1.06-17.04.2010
V.2.00-13.05.2010-latest-version


Installation
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*	It's necessary to copy the LAmaNet.decls file into the Blitz2D,Blitz3D userlib-folder,
	if you want to run/test the project in debugger. If you won't it will not work, cause of missing
	system-dll-function names!
*	Include the LAmaNet.bb in each project in order to upgrade Network-functions

